Thread Stalling
Understand and resolve thread stalling issues in your FiveM server
Thread stalling is one of the most common performance issues in FiveM servers. It occurs when a script operation takes too long to complete, causing the game to freeze momentarily for players. This guide explains the causes and solutions.
Understanding Thread Stalling
When you see messages like these in your server console:
These indicate that a resource is taking too long to complete its operations, blocking the main thread.
Common Causes
1. Infinite Loops
The most frequent cause of thread stalling is code that runs in an infinite loop without proper Wait()
calls:
2. Synchronous Database Operations
Heavy database operations that block the main thread:
3. Heavy Computations
Complex calculations that take too long to complete:
Identifying Stalling Resources
Using the Profiler
The FiveM server profiler is your best tool for identifying thread stalls:
Review the generated report to identify which resources and functions are taking too long.
Using Resource Monitor
Enable the resource monitor to track resource performance:
Look for resources with consistently high CPU usage or memory consumption.
Best Practices to Avoid Thread Stalling
-
Always use appropriate
Wait()
calls in loops- Never create infinite loops without waiting
- Use longer waits for non-critical operations
-
Use asynchronous operations for I/O
- Database queries should be async
- File operations should be chunked
- Network requests should be async
-
Throttle intensive operations
- Break large tasks into smaller chunks
- Distribute processing across multiple ticks
- Implement rate limiting for frequent operations
-
Optimize database queries
- Use proper indexes
- Limit result sets
- Cache frequently used data
-
Monitor resource performance
- Regularly check for stalls during development
- Test under load before deployment
- Use profiling tools to identify bottlenecks
Fixing Existing Stalls
If you're experiencing thread stalls with a resource you can't modify (third-party):
-
Increase thread allocation
-
Restart problematic resources periodically
-
Monitor and automatically restart stalled resources
Advanced Debugging
For persistent thread stalling issues, you may need to dive deeper into the code:
-
Debug Output: Add debug print statements before and after suspect operations
-
Resource Chunking: Break large resources into smaller, more manageable ones
-
Event Tracing: Track event propagation to find bottlenecks
Common Thread Stalling Scenarios
Player Connection Stalls
New player connections can cause stalls if your connection handling code is inefficient:
World Event Processing
Handling world events can cause stalls if not managed properly:
Conclusion
Thread stalling is a serious performance issue that can ruin player experience, but with proper coding practices and monitoring, it can be prevented and mitigated. Always design your scripts with performance in mind, use asynchronous operations where possible, and implement proper wait times in your loops.
Never release resources with known thread stalling issues. Test thoroughly under load before deploying to a production server.